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• XIAOWAN MA •
Concept Artist | Character Artist
Evelynn from League of Legends
I made a fan art for Evelynn and purposely designed it to match with the LOL universe. The tools I've been using are ZBrush, Maya, Substance Painter, Marmoset, KeyShot, and Unreal4.

The progression is provided below:
After sketch out some solutions and determined the art direction, I started to work on the rough block out in ZBrush. ZBrush is one of my favorite software, I really enjoy the digital sculpting process. At this stage, I tried to figure out the face and proportion of the character, while keep the future topology and UV in mind.
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