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Anesthesia (game pitch)

3rd person RPG Horror-themed puzzle game,  the player is an ill girl who fights for her life through a blizzard dream.

I worked as an art director and concept artist. 

I created 3 initial game proposals. Provides Mood Board and 20+ concept art to support the team in keeping a cohesive art style and better visual experience. My team at least twice a week between different departments to ensure we are on the right track. I use Maya, ZBrush , and substance painter to create models and textures for the main character. I import the model and textures in Unreal, check the model, material, proportion of the items, and lighting in the engine.

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